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Old Jun 11, 2005, 10:19 PM // 22:19   #81
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Quote:
Originally Posted by spiritofcat
Good idea! But it doesn't create that much of a gold sink as you would only pay the fee once to aquire the merchant.
What if you had to constantly pay them to hang around? More "realistic" anyway :P
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Old Jun 11, 2005, 11:13 PM // 23:13   #82
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Spiritofcat: excellent suggestions.
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Old Jun 12, 2005, 12:10 AM // 00:10   #83
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Quote:
Quote:
Originally Posted by spiritofcat
Good idea! But it doesn't create that much of a gold sink as you would only pay the fee once to aquire the merchant.



What if you had to constantly pay them to hang around? More "realistic" anyway :P
You are right, it wouldnt create much of a gold sink since it is only a one time deal. And paying them to hang around would be more realistic, and make it a better gold sink. And it would be incredably annoying. Everymonth the guild would have to charge guild dues, or they would have to walk around and take donations from members to pay for their upkeep, annoying....The other option would be to have a guild account that all players could deposite in while they are at the stash, and from this account the upkeep costs are automatically deducted.

I dont like this, it would be annoying. Temporary stuff is the best goldsink in terms of taking money out of the economy, they are the worst for players. If i pay the money for a mount of a sandwurm (or for a real sandwurm to guard my guildhall) i want to keep it. Not have to worry about losing it because i didnt have the upkeep. With the sheer number of guilds on guildwars as we speak, just a few permanent upgrades at a moderate price would be a GREAT start.

Customized guildhalls could also affect the games playability from dialup, if i have to wait while combat is going on to download their unique guildhall, my team will prolly lose. And Ncsoft has maintained the playform of "playable from dialup" since the begining. This is an important issue for me as i play from dialup.

Nomad
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Old Jun 12, 2005, 12:21 AM // 00:21   #84
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The 1v1 gladiatorial combat could be interesting. It might bring up issues of balance though, since GW is meant to be a team game there would be many great support build that wouldn't work in 1v1. It's something worth considering though.
If it wasn't deemed to be any good, you could still do a similar things on the other modes of PvP.

Nomad, it has been suggested that the customised guild halls would only be visible when visiting a Guild Hall, not when fighting in it.
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Old Jun 12, 2005, 12:49 AM // 00:49   #85
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Quote:
Originally Posted by Nomad
You are right, it wouldnt create much of a gold sink since it is only a one time deal. And paying them to hang around would be more realistic, and make it a better gold sink. And it would be incredably annoying. Everymonth the guild would have to charge guild dues, or they would have to walk around and take donations from members to pay for their upkeep, annoying....The other option would be to have a guild account that all players could deposite in while they are at the stash, and from this account the upkeep costs are automatically deducted.

I dont like this, it would be annoying. Temporary stuff is the best goldsink in terms of taking money out of the economy, they are the worst for players. If i pay the money for a mount of a sandwurm (or for a real sandwurm to guard my guildhall) i want to keep it. Not have to worry about losing it because i didnt have the upkeep. With the sheer number of guilds on guildwars as we speak, just a few permanent upgrades at a moderate price would be a GREAT start.

Customized guildhalls could also affect the games playability from dialup, if i have to wait while combat is going on to download their unique guildhall, my team will prolly lose. And Ncsoft has maintained the playform of "playable from dialup" since the begining. This is an important issue for me as i play from dialup.

Nomad
That's a very good point about customized guild halls, if one had to add in 100s of items it would not be fair to the visiting team.

They should put more shrines around mid map entrances or rez shrines so people could pay to get rid of their DP, it's build into the game, why not let people use it instead of having to reset the map to get your DP away. 800 gold to remove 1 death rate, but hell I'm sure the tons of people attempting Lomar's passage would plow cash into it to try to get passed the 3rd map.

ANother thought since someone brought up the rerolling equipment. I like that one, and here's a variant.
Have a Rune of Mixing available at the merchant: Mix 1 or more runes for the chance to get a random rune. With the major/superior runes harder to Mix into of course. Maybe it'll help with the rune prices a little too. Those who are like out of money can atleast sell the rune to the rune trader. Hehe 2 minor runes for a major rune, then 2 major runes for a superior one? Can add in risks like the occasional rune of Holding which can only be sold back to the vendor, or another Rune of Mixing.

I hope the rune traders have something in place like the price drops 10% if noone buys in a certain amount of hours.
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Old Jun 12, 2005, 02:02 AM // 02:02   #86
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Without a doubt 1v1 would be differant, and i would never suggest for them to balance the game for 1v1. I play a support character, and i love playing him. Some classes will do good, some wont be any good at all. As for me, i know my place is in the stands =)

Basically tho you could expand on the idea of gladatorial combat, How about 2v "the monster" where 2 players are givin time to prepare then they go out blasting against a single monster. Or how about class specific fights. Or even the guildwars standard of 4v4. 4k to enter a team, payout is based on your number of consecutive victories(everywin the winning team splits 2k, starting at 3 victories they get a minor item, then at 6 a medium item etc etc). I think that could be worthwhile and take some gold out of play. Sounds like alot of fun too, specially betting on 2v "the monster" =)
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Old Jun 12, 2005, 03:01 AM // 03:01   #87
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The Weapon Crafters need to be better. I would never consider crafting a weapon because none of them give anything decent.

Last edited by BlaineTog; Jun 12, 2005 at 06:15 AM // 06:15..
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Old Jun 12, 2005, 05:25 AM // 05:25   #88
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I vote affirmative on any new option of blowing benjamins.
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Old Jun 12, 2005, 05:06 PM // 17:06   #89
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i like the house idea but it would be fun if there whas some kind of internal clock.
so it would take time to make your house.
also it would be great to put your house annywhre whre you whant.
in the explorebal arreas ofcourse would be nice you put your own home in the northern kryta province this whil cost some extra moneythough
but you can only see your own house there.
you also can invite some of your guildies/friends over there to give a party.
that whil cost money to.
aaah waking up with a ettin pounding on the door = priceless.
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Old Jun 13, 2005, 05:58 PM // 17:58   #90
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I know on a free shard of Ultima Online they have Texas Holdem. (There is an emulator for Ultima Online. People make free servers. Some are pretty popular.)

That would be awesome! You go into an instance and gamble your gold playing Poker! I really think this would be fun. You would just need to have a limit on betting because some players will have billions of gold and others just a few thousand.
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Old Jun 13, 2005, 06:35 PM // 18:35   #91
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I agree with everything you've said Pop... except this atrocity.

Quote:
Originally Posted by Poppinjay
Tax the rich.

Every day calculate a each players total assets for all their chars, and tax them based on a scaling system, so that the super wealthy are taxed highly and newbies are not taxed at all.

Also consumables are good, but they need not give a real game advantage adn shift balace. People would pay tons of money for "bragging" items, like statues that they can make bigger and bigger (the larger the statue, the larger the cost). More ability to customize---change hair, etc. Monuments. Fireworks displays. I am sure people would drop LOTS of money to collect new emotes. All these things are very easy to add and would let a lot of the money back out of the game.

I have suggested this about a dozen times. I don't know why the programmers have not picked up on it.

POp
Tax the rich? Taxes at all? Come on... no one likes taxes in real life... let's at least be allowed to get away from them in the virtual world. I'm for everything thats optional and doesnt affect balance. As soon as we start getting taxed... than it's been taken a BIT too far.

(by the way... this is my first post... hey guys)
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Old Jun 13, 2005, 06:38 PM // 18:38   #92
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... for the consumables... how about a potion that immediately refills your mana bar. Unusable in PVP of course though...
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Old Jun 13, 2005, 06:44 PM // 18:44   #93
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Quote:
Originally Posted by eekamouse
That would be awesome! You go into an instance and gamble your gold playing Poker! I really think this would be fun. You would just need to have a limit on betting because some players will have billions of gold and others just a few thousand.
I think it would be better if it wasn't an instance, but rather a town-like casino. And don't worry about the gold; it's impossible to have even a million gold. Each character can only gold 100k, and the storage can only hold (I'm told) 1,000k, for a total of 1,400,000 maximum gold per account.
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Old Jun 15, 2005, 11:48 PM // 23:48   #94
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Quote:
Originally Posted by Xight
ANother thought since someone brought up the rerolling equipment. I like that one, and here's a variant.
Have a Rune of Mixing available at the merchant: Mix 1 or more runes for the chance to get a random rune. With the major/superior runes harder to Mix into of course. Maybe it'll help with the rune prices a little too. Those who are like out of money can atleast sell the rune to the rune trader. Hehe 2 minor runes for a major rune, then 2 major runes for a superior one? Can add in risks like the occasional rune of Holding which can only be sold back to the vendor, or another Rune of Mixing.
I like the sound of that idea.
Though I think it would work better as a gold sink if the mixing runes were not re-sellable to other players.
Imagine something like the gambling merchant from Diablo 2, but selling random, unidentified runes.
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Old Jun 16, 2005, 12:04 AM // 00:04   #95
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The customizing of armor and weapons is an awsome idea. I think Totally customizing Guild Halls would be cool to. Maybe not total customizing, but like the placement of walls, gates, bridges. Also I think having an area in the Guild Hall that is only acessable during non gvging would be cool. That area would have like a meeting area with a table and seats that you could sit in, guild storage, and other vendors.

Also, maybe like a place where you could buy certain elites for a very high price. That would help the PvPers, even though im not one.

For the PvEers I think the customizing of weapons or even making your own weapon would be cool. Anet could put out new items, like Mythril or some mythical or natural metal that you could make a sword out of, get like a rune of fire and put it on there to add fire dmg, and get a rune of like swordmastery to add +1 to sword mastery.
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Old Jun 16, 2005, 07:33 PM // 19:33   #96
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Quote:
Originally Posted by spiritofcat
I like the sound of that idea.
Though I think it would work better as a gold sink if the mixing runes were not re-sellable to other players.
Imagine something like the gambling merchant from Diablo 2, but selling random, unidentified runes.
They kind of implemented this. I can't sell runes bought from other people to the rune trader. Is this normal?
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Old Jun 16, 2005, 11:55 PM // 23:55   #97
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Quote:
Originally Posted by Xight
They kind of implemented this. I can't sell runes bought from other people to the rune trader. Is this normal?
That's odd. Were you trying to sell unidentified runes to the trader, or just normal ones?
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Old Jun 21, 2005, 04:41 AM // 04:41   #98
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I like the idea of the hairdresser, gambler, and payperview of guild battles. I for one think it would be awesome to have a medieval casino set up with poker tables and dice games where the characters even sit down and play, and if the "house" just took in 15-20% of all winnings, money would be sucked out of the system fast, what with poker being such a hot game today.
Hairdressers would be fun, it would be nice to change up your appearance every now and then without having to get into sex change debate nonsense, and it doesn't ruin the rollplaying of the game, rather it adds to it!
Also, watching other guilds battle would be awesome, I always enjoy watching people way better than me play the same games I play, especially cal matches in counterstrike! :P
EDIT: I just want to mention that if poker tables were added, I think it would not only keep players in guildwars (especially me), but attract a new crowd of poker players who want to add graphics to their poker playing, and get away from the boring regular online poker tables everywhere.

Last edited by Crackerjak; Jun 21, 2005 at 04:54 AM // 04:54..
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Old Jun 21, 2005, 05:28 AM // 05:28   #99
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About the taxes. I might be in favor of taxes if the gold actually went towards something. if you pay taxes just to pay taxes then it is rather stupid.

Also, Anet took another big step forward in making scrolls, but at the same time took another one back by making them only purchased from people/traders. if it was a scroll merchant then it would be a better sink.

Here's a random idea:

Have user made "cinematics" that are shown at certain locations for a small fee to attend/watch. It would be like going to the movies... but in GW! That might be hard to implement though... So maybe just dev made "cinematics."

And another idea:

I would definitely pay over 10k just to see more of the cinematic trailer. You remember, the one with Devona and Cynn and Aiden attacking the undead on the bridge. GAH. Imagine how much gold would get spent just to watch stuff like that!
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Old Jun 23, 2005, 08:10 AM // 08:10   #100
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I agree, the scrolls would be an excelent idea if they were only available from an NPC and not resellable. Perhaps if they were a service you purchased rather than an object.
That is, you go to a certain NPC and pay to be blessed with 2x experience for the next however long it lasts.

The idea of user made movies, or more cinematic trailers sounds interesting, but I question how feasible it would be.
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